Story Games Seattle Message Board › What We Played › What we played: Live Through Me (Shock)
Caroline |
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user 11624621
Olympia, WA |
Date 12/29/11
Who: Shuo, David, and Caroline Shock: “Feeders of experience” Experience vampires essentially—they literally live vicariously through others. People are required to upload their experiences daily, additionally they can feed through literal consumption. They travel from planet to planet, cajoling the natives to consume everything until the planet is depleted. At which point they leave and find a new planet. Issues: 1. expansionism—this played out largely in terms of the ‘feeders’ struggling between expanding their population, staying steady, or letting it decrease. 2. Censorship—this was barely touched on and mostly had to do with the fact that information about the feeders’ existence was a closely guarded secret 3. Gluttony—this was the most heavily explored issue: people were being eaten… to death! And the gluttony of civilization kept experiences rolling out like so much fat. People were convinced to consume until the planet ran dry as part of their religion. Our fulcra were ‘abstinence vs. consumption’ and ‘taking vs sacrificing.’ The largest problem with game-play we had was focusing too specifically on one issue and one fulcrum. Set-up took a little over an hour, no rule-book used. Caroline’s human character lived to experience the death of Earth. Hooray for death-cults! Shuo’s feeder character was poisoned by human flesh after being perhaps the evilest high school teacher alive. Yum-gourmet dishes of blue whale. And David’s character became the top feeder only moments before the ‘belly-ship’ was disconnected from the planet, giving him an empty throne. |