addressalign-toparrow-leftarrow-rightbackbellblockcalendarcameraccwcheckchevron-downchevron-leftchevron-rightchevron-small-downchevron-small-leftchevron-small-rightchevron-small-upchevron-upcircle-with-checkcircle-with-crosscircle-with-pluscontroller-playcredit-cardcrossdots-three-verticaleditemptyheartexporteye-with-lineeyefacebookfolderfullheartglobe--smallglobegmailgooglegroupshelp-with-circleimageimagesinstagramFill 1launch-new-window--smalllight-bulblinklocation-pinm-swarmSearchmailmessagesminusmoremuplabelShape 3 + Rectangle 1ShapeoutlookpersonJoin Group on CardStartprice-ribbonprintShapeShapeShapeShapeImported LayersImported LayersImported Layersshieldstartickettrashtriangle-downtriangle-uptwitteruserwarningyahoo

Story Games Seattle Message Board What We Played › The Blind and Those Who Wish They Were (Shock)

The Blind and Those Who Wish They Were (Shock)

A former member
Post #: 5
Building from the topics of blindness, class mobility and reparations for historical evils, Megan, Shuo and I created a world where the wealthy preferred blindness to sight. In this world where the never setting sun's intensity made sight actively painful and where it was impossible to see outside without the aid of a welder's mask, it was an easy choice, especially when they could afford personal assistants and enhanced peripheral senses. The rest suffered, especially those members of American Indian tribes whose lands held pollution which caused widespread blindness but without relief from the pain of sight.

Shuo's Dorian Detric sought to earn enough money from his Heaven Scent Perfumerie, specializing in the scents of exotic foods, to pay for the blindness operation for his young sister. A heightened profile from tipping off the police to a perfumer crafting a "knock-out" scent did not bring the wealth he needed, so Dorian entered negotiations with Robert Worthington, a rival perfumer, to merge their businesses. Worthington was dismissive and only accepted the deal when, rather than becoming partners, Dorian offered to straight up sell to him all of his scents and their recipes. Dorian's sister, however, was disgusted by his sale of their family's store and refused the operation when he offered it.

My Andrew Duke was the son of a senator, blind, a member of the elite, who wanted to make reparations to the poisoned tribe but failed utterly to understand their situation or even ask the affected what they wanted. His initial offer of $25,000 for each person was turned down as too little, and his family was shamed when the tribe's complaints were made public. Desperate for better press during an election year, Andrew's father sent him back to the tribe where Andrew lived with them on the reservation for several months without his usual advantages. Finally Andrew offered to purchase the complete blindness surgery for all of the afflicted, an offer Chief Running Wolf only accepted when the Duke family also promised to pay for their other enhance senses and own assistants. The deal bankrupted the family and his father lost the election, but Andrew was happy to finally feel that he was accepted as a member of the tribe.

Megan's Alex was an American Indian student pursuing a PhD in bioengineering and seeking a cure for sight's pain. Offered a job by Brian Anderson, the CEO of the world's largest perfumer, who was both impressed by Alex's skills and hoping to divert his attention away from a problem that could drastically devalue his business, Alex accepted, only on the condition that his research into sight be funded. Alex frequently ignored his new job's responsibilities to focus on his passion project but did successfully find a cure for the pain. Enraged by what he considered a betrayal and the threat to his business, Anderson entrapped Alex's project behind layers of red tape to delay release to the public, but Alex did successfully receive permission to practice his research on the members of his tribe. When word got out that they could see without pain, the tribe was shunned and became the targets of random acts of violence of the bored and angry.
Story Games Seattle was rebooted in March 2010 as a weekly public meetup group for playing GMless games. It ran until March 2018, hosting over 600 events with a wide range of attendees.

Our charter was: Everyone welcome. Everyone equal. No experience necessary.