Story Games Seattle Message Board › What We Played › Uplift Pains (Microscope)
Sam Kabo A. |
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user 30231972
Honolulu, HI |
Players: Sam, Jess, Shimon, Mark. This was my first time facilitating Microscope and Mark and Shimon's first time playing, so it was a little rougher than might have been desired; still, a useful experience.
Big Picture: Humanity reaches space and is inducted into the Intergalactic Alliance. Beginning: humans reach space and are inducted. End: humans cease to exist as a distinct species. Yes: FTL, interspecies marriage, sentient robots No: human exceptionalism, Ancient Lost Civilisations, Universal Translators Focus 1: Social Equals? This focused largely on the evacuation of Talrok Colony, which ended up being the central event that most of the history rotated around: faced with an underfunded and failing terraforming effort, the governor abandoned a lot of the colony's poorest to their fate. Legacy: Talrok Act Enacted (it was never quite clear what this was, but it was strongly implied to be punitive to humans.) Focus 2: Organic and Inorganic Life Begin to Merge On a remote space-station laboratory, humans experiment with a human-some-other-alien hybrid, and discover that, in addition to exceptional mental powers, it can remember events that happened on Talrok, long before its birth. (This gave us a pretty cool opportunity for a framed flashback scene.) Legacy: race-memory. Focus 3: Meanwhile, back on Old Earth... This was a pretty all-over-the-place Focus without very many scenes (we were pretty scene-light overall). The general picture began to emerge: the Talrok business got humanity heavily censured and ostracised (possibly confined to Earth; at any rate, lots of humans got exiled), but ongoing tampering with AI and race-memory led to some singularity-like event that transformed... certainly humans, possibly a good chunk of the rest of the universe. A lot of particulars were left at Event-level vagueness, and we finished after just three rounds, so this was a more nebulous Microscope even than normal. One thing that I need to keep in mind: if you have a conflict in mind to drive a scene, really make sure that everybody knows what that conflict is. |
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Sam Kabo A. |
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user 30231972
Honolulu, HI |
Layout:
(Mooria was not an official player). |
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Ben R. |
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thatsabigrobot
Group Organizer Seattle, WA |
Humanity reaches space and is inducted into the Intergalactic Alliance. I really like that as a history seed. When Jess mentioned it in the picture caption my reaction was "!!!". Jealous. A lot of particulars were left at Event-level vagueness, and we finished after just three rounds, so this was a more nebulous Microscope even than normal. I'm always a big fan of tighter foci. If you make up a very specific person or thing as the focus you jump to more concrete level of play much faster. One thing that I need to keep in mind: if you have a conflict in mind to drive a scene, really make sure that everybody knows what that conflict is. Definitely. That's really what Questions are for, telling the other players what you want out of the scene. |